SHRED: Self-Play for Heterogeneous Road-Users without Expert Demonstrations
arXiv:2610.20866v1 Announce Type: cross Abstract: Realistic traffic simulation and autonomous planning both depend on modeling interactions among heterogeneous road users whose dynamics, constraints, and behaviors differ fundamentally. Existing approaches predominantly learn realistic interaction behavior from large-scale human driving demonstrations. In this work, we ask whether such behavior can instead emerge purely through self-play. We present SHRED, a framework that jointly trains vehicle…